Create a Character Die Win the Game Defeat an Enemy Buy the Most Expensive Item Have 500 gold Reach to level 10 Reach to level 20 Buy Purple Gin Reach Room 100
Welcome to the Online Community made RPG Select your Character
Community RPG is a game in which you play through a selection of rooms created by the community. Your progress is saved automatically
and can be retrieved at anytime by using the same browser up to a period of 1 month(cookies).
To start with you will need to create a character to do this close the help window and select the name, gender, class,
childhood and adulthood. You can automatically import these from your previous character by pressing the previous button.
Each of these aspects has a different effect on the stats of your character. The stats of your
character are randomized however by selecting options such as class they can be weighted towards certain areas. Health has a regeneration
limit, depending on your which options you choose. By default you will receive 1-10 in each area and 10 gold
The main aim of the game is to get to room 100, at which point you will be confronted with a boss. To be able to get
to room 100 you need to go through several rooms which are created by the community. As you go you will be attacked
randomly by enemies and gain xp which is used automatically to increase one of your levels. It is possible that you will be
attacked by the boss at any point and killing him will win you the game.
By completing quests you unlock more options for your character. At 40% you unlock: Alchemist, Gunner, Squire, Mages Apprentice, Drunked, Freelancer.
At 80% you unlock: Chemist, Professor, Student, Scout, Hunter, Trader.
Every time you go to a room you will have a 1 in 3 chance of being attacked by an enemy. You have 3 options when attacked,
to attack, use an item, flee. If you attack then the damage you do will be determined on you strength and the opponents agility.
It is calculated by ((100-enemy agility) * 100) * strength, this is also the same for the enemy. So if you had an attack of 15
and the enemy had an agility of 25 you would deal 11.25 damage.
If you flee in a battle then the enemy attacked you once before you continue on to the room. You can use items that you have bought in battle.
If you die in a battle (health<0) then you will receive you score and restart. The score is calculated based on your xp points and level.
Every time you go to a room you will have a 1 in 5 chance of visiting a shop. At a shop you can buy items to assist you in attacking enemies.
There are six categories: health up, health down, strength up, agility up, enemy health down, enemy agility down.
When you get to a room that has not yet been created, you will have the option to create it. You will need to enter the text that
the room will display as well as the 3 options. Profanity is filtered. It is possible to click on the option button to be able to
see where the room will be linked to, and it can be changed by pressing the change button. If you do not want to create a room you can
return to the first room by pressing the back button. Note: a small explanation mark will appear if a room links to another.
If you come across a room which you feel should be removed then click the red flag icon. You will then be prompted to enter an email address as well
as your complaint. Be aware a room is not taken down immediately and could take up to a week.